- Full Description
- What's Included
- Demo Videos
EDIUS Workgroup 8 means more formats and more resolutions in real time for the ability to Edit Anything, Anywhere, whether as a standalone user in the field or within network connected production infrastructures. EDIUS Workgroup 8 is the perfect finishing tool for broadcast news, news magazine content and studio programs, as well as organizational, documentary and 4K theatrical productions.
With more creative options and real-time, no-render editing of all popular SD, HD and even 4K formats, EDIUS Workgroup 8 is THE most versatile and fastest nonlinear editing software available.
EDIUS Workgroup 8 from Grass Valley, a Belden Brand, gives you real-time editing of multiple formats and frame-rates all on the same timeline. That means you can edit faster… and make the time to be more creative.
EDIUS Workgroup 8 has optional modules to connect to the GV STRATUS video production & content management system and edit-in-place on a Grass Valley K2 SAN.
Together with GV STRATUS, EDIUS Workgroup 8 introduces powerful speed and flexibility for broadcast, post-production and multiplatfom environments.
The combination of EDIUS Workgroup 8’s fast and easy-to-use editing capabilities, together with GV STRATUS’s asset management features, allows multiple users to work simultaneously on the same story, sharing media and metadata for super-fast turnaround. Not only can news organizations get their stories to air faster, but with GV STRATUS’s workflow engine and import/export features, stories can be sent to multiple delivery platforms, such as the web and mobile devices, as soon as they have been edited with EDIUS Workgroup 8.
At the touch of a button, EDIUS users can publish their finished edits to various destinations at once, be it playout servers, content management systems, social media and a digital library.
Post-production & Web Publishing
For film production, promo creation, documentaries and short- or long-form programming, the combination of EDIUS Workgroup 8 and GV STRATUS adds extra value. Efficient content management, workflow automation and storage optimization, including user permissions, are just a few of the features introduced by the tight integration of both applications
Finished productions can be automatically uploaded to a webpage or video-on-demand location, again with a simple click of a button invoking workflow rules that automate the process of uploading media to a pre-set destination.
A producer or editor could even be working from their home office and access content via a wide area network connection to the production facility. This allows not only searching, streaming and viewing remote assets, but even remote editing with low-resolution proxy copies or transferring high-resolution media to local storage before editing, then conforming back to the shared K2 storage at the production facility for final review and packaging.
More Formats, Better Workflows
EDIUS Workgroup 8 includes native support for all commonly used file formats, including Sony XDCAM, Panasonic P2 and Canon XF and EOS movie formats. For post-production work you can use Grass Valley’s high performance intermediate 10-bit codec, HQX, or the Avid DNxHD codec.
Where EDIUS Workgroup 8 really shines, however, is with its fast and comprehensive implementation of newer file formats, for example Sony XAVC (Intra/Long GOP)/XAVC S, Panasonic AVC-Ultra, and Canon XF-AVC. With EDIUS Workgroup 8, you’ll always be able to edit, whatever format comes your way.
Grass Valley designs and manufactures high quality desktop I/O hardware for EDIUS Workgroup
- STORM 3G Elite: HD-SDI I/O + HDMI I/O+ analog I/O + RS-422 control
- STORM 3G: HD-SDI I/O + HDMI output + RS-422 control
- STORM Mobile: HDMI I/O + analog I/O
- STORM Pro: HD-SDI I/O + HDMI output
In addition EDIUS Workgroup 8 supports I/O hardware from the following third-party vendors:
- Blackmagic Design
- –– PCI Express: DeckLink SDI, Deck-Link Studio 2, DeckLink SDI 4K, DeckLink Studio 4K, DeckLink 4K Extreme
- –– USB 3.0: Intensity Shuttle, UtraStudio SDI, UltraStudio Pro
- –– Thunderbolt: Intensity Shuttle, Intensity Extreme, UltraStudio Mini Monitor/Recorder, UltraStudio Express, UltraStudio 4K
- –– MXO2 LE, MXO2 mini, MXO2, MXO2 Rack, Mojito MAX
- AJA Video Systems
- –– KONA 4, KONA 3G
Note: RS-422 control not supported with thirdparty hardware
For even more power and creative control during editing, EDIUS Workgroup 8 supports a number of third-party software plug-ins for additional video and audio effects, keying, stabilization and multicam syncing. A list of third-party titling software and effects plug-ins is available on our website.
64-bit & 4K
Designed as a native 64-bit application for Windows 7 and Windows 8/8.1, EDIUS Workgroup 8 takes full advantage of up to 512 GB system memory (for Windows 8/8.1 Enterprise and Professional) or up to 192 GB (for Windows 7 Ultimate, Enterprise, and Professional) for super-intensive media operations, especially layering, 3D, multicam and multi-track 4K editing.
EDIUS Workgroup 8 is optimized for Intel’s Quick Sync Video, a feature of all current Core processors (Core i7, Core i5 and Core i3) and especially useful for video editing because it significantly accelerates MPEG-2 and H.264 encoding.
EDIUS Workgroup 8 has been further enhanced to use Intel Quick Sync Video for H.264 decoding to give you super-smooth H.264 playback, including 4K.
Powerful Proxy Mode Editing
GV STRATUS incorporates the power and speed of low-resolution proxy editing with EDIUS XS, but with all of the functionality and creative tools of EDIUS Workgroup 8. When editing is completed, the project file is auto-conformed by the GV STRATUS Render Engine workstation computer for final processing and output. Proxy mode editing is also available for systems not connected to GV STRATUS, by using the optional EDIUS XRE conform engine
- Interoperability with GV STRATUS (requires GV STRATUS Connectoption)
- –– Launch from GV STRATUS settings, or independently
- –– Export different formats to different destinations within the GV STRATUS environment
- K2 Clip/K2 Program import/export (requires K2 Connect option)
- –– K2 Clip capture
- –– Capture and edit a growing file on K2
- –– K2 4K CMF import (beta)
- Superior 4K workflow, including support for Blackmagic Design’s Deck- Link 4K Extreme, Ultra Studio 4K, AJA KONA 3G (preview only) and EDL or AAF import/export with Grass Valley HQX with DaVinci Resolve 11
- Supports third-party I/O hardware from Blackmagic Design, Matrox andAJA
- Edit media files with different resolutions — from 24x24 to 4Kx2K Real-time conversion of frame rates on the same timeline delivers more efficient editing into the hands of editors
- Fast, flexible user interface, including unlimited video, audio, title and graphics tracks
- Support for the latest file formats — Sony XVAC (Intra/Long GOP)/ XVAC S, Panasonic AVC-Ultra/AVC-Intra 4K 422 (import only) and Canon 1D C M-JPEG/4K MXF
- Work natively with many different video formats, such as Sony XDCAM, Panasonic P2, Ikegami GF, RED, Canon XF format and EOS movie format
- Fastest AVCHD editing on the market (up to 3+ streams in real time)
- Multicam editing of up to 16 different sources simultaneously, with video output support
- Improved MPEG encoder speed and quality
- Improved H.264/AVC decoder
- Accelerated 4K H.264 playback
- Optimized for fourth-generation Intel Core i architecture
- New GUI design for faster workflows
- 64-bit native processing with maximum memory access for streamlined real-time editing
- Proxy mode workflow for legacy computers helps extend their usability and increase ROI
- Supports Intel Quick Sync Video for extremely fast export and Blu-ray Disc burning
- Fast handling of large quantities of still image files (JPG, TGA, DPX and others)
- 3D stereoscopic editing
- Built-in loudness meter
- Built-in image stabilization
- Direct to Blu-ray Disc and DVD timeline export
- Native DNxHD import/export
- AAF workflow with Avid Media Composer
- Dolby Digital Professional/Plus import/export
- EDIUS Workgroup includes a Dolby consumer license as standard, which is applicable to corporate and consumer use of Dolby audio. For use in broadcast applications, the Dolby Professional/Plus license is available as an option for EDIUS Workgroup
EDIUS Workgroup 8 integrates with a number of Grass Valley components specifically designed to increase editing efficiency and overall operational workflows.
EDIUS XRE (eXternal Rendering Engine) gives users in a workgroup the freedom to spend their time editing — not rendering or conforming — video projects.
EDIUS XRE is a networked, dedicated workstation that renders files in the background, instantly freeing up your EDIUS editing workstation — or workstations — to work on new projects.
Supplied as a complete turnkey system and connected via Ethernet and/or Fiber Channel*, EDIUS XRE performs the dual role of controller — assigning, managing and, where necessary, re-assigning rendering jobs — and render engine, supporting the extensive list of formats and codecs that has made EDIUS such a force in broadcast production.
Requesting a rendering job is as simple as selecting “Print to File” from the EDIUS workstation, the file format preset and the destination server. Once the instruction has been sent to the server, you are free to carry on with a new project, removing delays and unwanted bottlenecks.
Any workstation on the network can check job histories and the progress of current rendering jobs using the XRE Monitor software application supplied. Using XRE Monitor, you can view, pause, restart, cancel and check the properties of any render in the job list.
XRE Monitor also has a management mode which allows network administrators to re-prioritize render jobs by moving them up or down the job list.
With the GV STRATUS Connect option, EDIUS Workgroup 8 can also use GV STRATUS video production & content management system to find content and drag-and-drop material from GV STRATUS to EDIUS Workgroup. EDIUS Workgroup can edit from GV STRATUS storyboard sequences, or K2 program/playlist files. Metadata such as markers and keywords added during capture can be searched and displayed.
Edited pieces are sent to the K2 for playout. The timeline can be published as a K2 program (playlist), or as one file (K2 clip). As a clip, it can be used as an event in the GV STRATUS Playlist Editor. The file can be played out of the K2 after approximately seven seconds from when the start of message arrives. The file can be played out while the file transfer is still in progress.
There are also components such as an Assignment List plug-in to integrate GV STRATUS with NRCS systems via the MOS protocol. Leading newsroom systems are tightly integrated with GV STRATUS, increasing flexibility and speed within the newsroom.
EDIUS Workgroup 8/GV STRATUS users can:
- Open sequences from the GV STRATUS storyboard editor
- View and use annotations created by other users in the system
- Create a new project and timeline based on the NRCS story name. This allows users to quickly link text and video within a news rundown, reducing time-to-air and potential operational errors
- View NRCS scripts with production notes and characters-per-second reading rate
- Check real-time status of edited stories, whether still to be edited, awaiting approval or ready for air. This story status is passed by GV STRATUS to the NRCS, allowing news producers and directors to quickly check the readiness of their newscast
Finished stories are sent to the K2 for playout by opening the NRCS rundown view in EDIUS, selecting the assigned story name, and sending. The file can be played out of the K2 after approximately seven seconds. The file can be played out while the file transfer is still in progress.
Minimum System Requirements (standalone):
(Updated for software version 8.0, released June 2015)
OS: Windows 7 64-bit (Service Pack 1 or later), Windows 8/8.1 64-bit
Note: See Memory section below for physical memory limits of each OS.
CPU: Any Intel Core 2 or Core iX CPU. Intel or AMD single core CPU with a 3 GHz processor speed or
faster (multiple CPUs and/or multicore CPUs are recommended). SSSE3 (Supplementary SSE3) instruction
set support required.
2 GB RAM minimum (4 GB or more recommended)
Requirements for RAM and video memory vary depending on the project format. For SD/HD
projects: 4 GB or more RAM recommended. For 4K projects: 16 GB or more RAM recommended
Maximum amount of RAM is based on the physical memory limits of each OS.
Windows 8/8.1, Enterprise and Professional, 64-bit: 512 GB
Windows 8/8.1, 64-bit: 128 GB
Windows 7, Ultimate, Enterprise, and Professional, 64-bit: 192 GB
Windows 7, Home Premium, 64-bit: 16 GB (not recommended for complex 4K projects)
Windows 7, Home Basic, 64-bit: 8 GB (not recommended for projects with more than HD resolution)