Bring your subject into the light
Need a realistic headlight or beautiful spotlight? Trapcode Lux simulates the 'visible light' phenomenon in a dark or foggy environment. After Effects' built-in lighting creates pools of light in 3D space, but you can't see the light itself or the cone it produces. Enter Lux: A speedy plug-in that adds volumetric lighting effects to projects that require believable spotlights, point lights or stage lighting of any kind.
- Lux has been updated to support 32-bpc for more robust color definition.
Reasons To Buy
- 64-bit compatibility provides significant performance gains
- Lends greater realism to After Effects' 3D environment
- Used in feature films and commercials for BMW, MTV and McDonald's
Instantly add dramatic lights
Apply Lux to your After Effects layer, and instantly enjoy the enhanced atmosphere, ambiance and drama. Lux automatically creates visible sources for all Point and Spot Lights in the scene, and you can apply Lux to lights by name, making complex scenes easy to manage. Simple to apply, renders quickly, works beautifully.
A range of realistic styles
Easy options let you set the style of Lux lights from natural to intense. You can specify the look of the light beam, including its intensity, falloff, behavior, and how far the light travels. Unlike AE lights, Lux lighting is truly 3D, and can co-exist and interact with each other to create completely realistic and believable lighting setups.
Full integration with AE lights
Lux offers complete integration with After Effects' built-in Light layers. As you move each light in your 3D scene, Lux automatically updates its position in 3D space. Integrated alpha channel output lets you extend the visible area to add smoke or dust that further enhances the Lux effect.
With Lux, you can see the light with less waiting: it's a 3D effect without the long rendering times of 3D.
Lux takes full advantage of all processors (Mac & PC) and Intel hyperthreading.
Select a Light Model for different light looks.
Lux handles non-square pixel aspect ratios correctly, so you'll have no unpleasant surprises.
Works in 16-bit and 8-bit-per-channel color depths.
Let Lux Do the Math
Internal 256-bit (64bpc) calculations for smooth results.
Reach Comp Layer Option
Allows light from spotlights to reach a specified 3D layer in the comp.