After Effects CS6 (Review)

MicroFilmmaker Mag by Mark Colesgrove

The latest release of Adobe’s After Effects (CS6 if you’re counting) is a monster. While the crux of the program remains the same, there are several new changes that make this update a major one. Let’s delve right in…

Ease of Use

For those new to After Effects, you’ll find the basics fairly easy to step right into. The interface is sort of a combination of Premiere and Photoshop. Your composition serves as your time line, made up of stack-able layers, which you can manipulate with key-frames. It’s not rocket science… until you start playing around with some of the more advanced features. The layout in CS6 is relatively unchanged, so users of older versions will not have a learning curve.

After Effects CS6 has (finally) added “Extrude,” which makes doing simple 3D extruded text easier than ever. Extrude eliminates the need for a separate plug-in and ultimately saves you some cash!

Extrude works for EPS files as well, and the results are impressive. The scaling reacts to lighting and camera with ultra-realism. Although After Effects product manager, Steve Forde has stated that After Effects will never be a 3D modeling program, finally having Extrude as part of the package will add a lot of quick and easy production value to your otherwise 2D animations. For those of you (like me) with no desire to ever be a 3D animator, being able to quickly dabble within After Effects is a wonderful addition. read more...


Leave a comment

Please note, comments must be approved before they are published

This site is protected by hCaptcha and the hCaptcha Privacy Policy and Terms of Service apply.


You may also like

View all
Example blog post
Example blog post
Example blog post