PVC by Meagan Keene
Pioneering filmmaker Ryan Connolly shares his passion for Adobe video software
After graduating from film school, Ryan Connolly started out in a fairly typical fashion: creating music videos and commercials for local clients. He then went on to run the video studio at PC game company Alienware. But rather than continue following the typical path of many aspiring filmmakers, Connolly came up with the idea to create Film Riot, an online show that would let him share how-to filmmaking tips, get feedback on his work, and ultimately build an audience and a community. Today, his renegade style has earned him a loyal online following and his company Triune Films continues to produce weekly online video content as well as short films and other film projects.
Adobe: What makes you a rule breaker in the industry?
Connolly: My success with Film Riot lets me be my own boss and do less and less client work. Not that client work is bad, but at Triune Films we just wanted to be a group of friends having fun, doing what we wanted to do. We’ve been fortunate enough to achieve that. We don’t have a typical day or week; it really depends on what we’re working on at the time. If things get too normal I get completely disinterested. That’s why Film Riot isn’t the same thing each time.
Adobe: Your name is associated with Triune Film and Film Riot. Can you tell us how they are related?
Connolly: Triune Films is the parent company that produces Film Riot, along with our other programs and projects. Film Riot is an online training ground for how to make great effects, learn best practices for editing, and so on. We also do video challenges and give out prizes to winners. The big thing for me with Film Riot is that we’ve built an amazing community—it’s not mandatory, but it has become part of our DNA to be kind, helpful, and supportive to each other in our creative efforts, versus critical. We’ve also built a loyal following on social networks: Twitter, YouTube, and Facebook. read more...