Final Cut Pro X Secrets: Past and future features

fcp.co by Alex Gollner

gollner_inside_fcpx

What do you do when you've just downloaded a new app? Doesn't everybody open the package contents and have a look at the internal frameworks and resources? Alex Gollner kindly put together this summary of his detective work for FCP.co.

We've been keeping an eye on Alex's posts about exploring the inner workings of FCPX and Motion for a while. He kindly posted a summary of his four articles on our Forum and we are sure he won't mind us reprinting his post as an article. The four sections link to much more detail in his blog. We are particularly curious about the 'Guard' feature.

"I've written a series of blog posts about the images and text within version 10.0 that are not visible during every day use.

I refer to past as well as future hidden features, because I have no way of knowing if these images and text are associated with planned improvements or ideas that were a dead end during development (although the text has got to the stage where it has been left in this version and translated into German, French and Japanese)."

1. Media and subtypes
In file named "MediaAndSubTypes.strings" there is a list of codecs and media types that is very long. The list includes Subtitle, Sprite, Quartz Composer and Timed Metadata. read more...


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