GoPro is making Virtual Reality a Priority

gopro-360-camera-array-2z854m3e3nloit249ix2buOver the past week we have seen a bunch of stories and articles about people creating Virtual Reality video using multiple GoPro Hero cameras. When you think about how GoPro revolutionized action sports videos, giving us first person perspectives and never before possible camera angles, it is only natural that they would lead the way towards democratizing the creation of Virtual Reality content. Videoguys believes in the emerging Virtual Reality market as well and we are working on creating partnerships with many of the companies making the tools, both hardware and software, that makes this all possible. We've added a Virtual Reality categroy to our blog, and we hope to begin working with and publishing out own Virtual Reality guides and articles in the near future.
Variety by Todd Spangler VR is perhaps more of a wild card; it’s anyone’s guess how the nascent space will ultimately play out. Some observers are extremely bullish: The virtual-reality market could reach $30 billion in revenue by 2020, according to Digi-Capital, a VR and augmented-reality consulting firm (so take that with a grain of salt). But again, even if you’re skeptical about what the VR arena looks like in the next few years, consider that Facebook last year plunked down a cool $2 billion for Oculus VR — with its consumer headset slated to ship in early 2016 — while Microsoft, Google, Sony and Samsung are also in the virtual-reality mix. So for GoPro, it’s clearly a safe bet, if not an imperative, to at least plant a flag in VR. read more...

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