How Virtual Reality Augments Experience

Gary Adcock shares his unique understanding of the growing virtual reality trend and brings the possibilities of this genre to life in the article below.

Stepping into the 360 ‘Virtual Reality’ experience

ReelChicago blog by Gary Adcock There is nothing virtual about the 360 degree experience that was in explosive abundance at CES 2016. In my opinion, this is less about a “Virtual Reality” and more about what I call an “Augmented Experience.” In VR, headset designs focus on using smartphones from companies like Oculus, the clear leader in the field, and the economy-minded Google Cardboard to deliver the content to viewers. Users are able to fully step into an ever widening variety of environments. The gaming market, for one, will certainly drive the devices to a much wider audience... [continue reading on ReelChicago]

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