NewTek Ships New LightWave 3D® Version 9

lightwave 9The latest update to the award-winning 3D Application includes a robust new feature set, major core changes and new workflows. San Antonio, TX – July 13, 2006 -- NewTek, Inc., manufacturer of industry-leading 3D animation and video products, today announced the availability of the latest release of LightWave 3D ® version 9.0, the next generation of the Emmy ®-winning 3D application. The new release is the first in a series of major rewrites and restructuring of LightWave 3D’s core with the addition of comprehensive new features such as a node-based materials editor, optically correct cameras, adaptive pixel subdivision, Catmull-Clark subdivision surfaces, sub-surface scattering and vast render speed improvements. “LightWave version 9.0 changes the value proposition for 3D software – we significantly improved LightWave’s core strengths of incredible power and amazing speed with this release. When you consider this along with the entire LightWave feature set, NewTek brings an outstanding value to the market,† said Jay Roth, president, NewTek 3D Division. “The fantastic work that our development team has accomplished under-the-hood provides a foundation for the implementation of innovative new capabilities faster and more effectively as we build the future. Throughout the LightWave v9 development cycle users will see the capabilities of the software further extend... and quite dramatically.† The most noticeable changes for v9 are the addition of a node-based materials system that adds new shading models to LightWave, such as Oren-Nayar, anisotropic, and sub-surface scattering; the greatly improved rendering speed for today's high-demand scenes; and the enhancement of subdivision surfaces in Modeler and Layout, including Adaptive Pixel Subdivision, which gives the user a variety of capabilities for film-quality displacement mapping, normal mapping (including ZBrush support) and level-of-detail control at render time. LightWave now has arguably the most comprehensive toolset for matching real camera lenses, an addition that will greatly enhance the ability of visual effects artists to match 3D elements to live footage. read more...

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