Kevin McAuliffe walks you through some of the feature enhancements in the new release of Red Giant Shooter Suite and one of its audio/video sync tools, PluralEyes.
doddleREVIEWS: Red Giant’s Shooter Suite 13 & PluralEyes
By Kevin P. McAuliffe
I’ve been a big fan of Red Giant, and their suite of plugins for a long time. They are one of the few companies out there that have a very diversified group of not only effects, but essential tools to help you get your jobs done as quickly and easily as possible. Their products are broken down in seven easy to navigate bundles that either enhance the look of your footage (Magic Bullet Suite), stylize your footage (Trapcode Suite) or fix/address a technical issue that you might run into in the edit suite.
In this review, we’re going to take a look at the new Red Giant Shooter Suite 13, and more specifically, the new update to PluralEyes.
Before we move on and talk about the updates to PluralEyes, let’s talk about what else you get in the Shoot Suite 13. First, there’s Offload 1.0, which is a simple & reliable backup of your footage in the field. Up next, there’s Instant 4K>that let’s you upconvert video to 4K resolution and other high-resolution formats, and finally there’s Frames, that let’s you Deinterlace your older footage and convert it to 24P. There hasn’t really been an update to these tools in a few versions, as they are super stable, and do the exact job they were mean to do. That moves us onto PluralEyes....
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