Virtual Reality is Becoming a Reality
Videoguys has been actively following the emergence of Virtual Reality and putting together a knowledge base of VR workflows and tools. At this years CES2016 VR was front and ceneter as one of the biggest and hottest opportunities at the show. In this article Broadcast Beat talks about the many differnt ways Virtual Reality content is being used now and in the near future.
Broadcast Beat by Ryan Salazar Whenever a “Trekkie” thinks of virtual reality (or “VR”), the first thing that pops into their heads is a “Holodeck” or a “Holosuite” – both fictional areas where, according to the Star Trek World, are holocom rooms featuring recreations of places and environs, as well as usable items, originally designed for research, including tactical and training simulations, but could also be utilized as holographic entertainment facilities, providing endless enjoyment of a seemingly endless variety. “Photons and forcefields,” it was said, is the magic behind that technology. Far from the 23rd century, where these wonderful things exist, is the 21st century, where we are currently, without such luxuries. However, because the science fiction genre often dictates what “becomes” in real life, virtual reality is quickly shaping into those visions. For example, the 2016 NAB Show is highlighting VR as its main centerpiece. While far from the aforementioned “holo-technology” of Star Trek lore, virtual reality is already being used in both industrial and commercial settings. ESI Group, a recognized leader in the fields of virtual product engineering and virtual prototyping (according to their website), has been serving clients for more than 40 years from their facility in Paris, France. Using virtual reality helps automotive companies build better products – the engineers can actually get inside of the car in the virtual world and improve their insight into how their designs will be used by their customers, giving them the ability to design and manufacture more appropriate models. Extending far beyond style and design, engineers can delve deep into the world of safety – using virtual reality to model how cars will behave in different road conditions and also how the safety features will perform in the event of a crash. With all of this data, achieved through computer modeling rather than full-size mock-up simulations, the engineers can predict how all the components of the car will work together to keep the occupants safe. read more...
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