Kicking the Tires on Final Cut Pro X 10.1

PVC by Scott Simmons

The update is new, big, fast and free. Still missing stuff.

Thursday was the big day that Apple Final Cut Pro X users have been waiting for for quite a while as FCPX 10.1 was released into the world … for free. I had been waiting for it to so after a rather painless update process, first to OSX Mavericks then to FCPX 10.1, I was up and rolling the morning of the release for a couple of days of editing. I wouldn’t call this update Earth-shaking, though there are some very welcome changes. But I wouldn’t call it inconsequential either because if you’re working with FCPX you going to want to be on 10.1 … without a doubt.

This article won’t be a bullet-point repost all the new features. There’s plenty of articles doing just that, like this one on PVC by Ripple Training’s Mark Spencer. There’s the usual group of folks who got early access to the release and posted morning-of articles and they are all good reads and views. I’m going to do what I usually do on my Kicking the Tires articles, talk about my experience using the new version and what I noticed along the way.

The update was pretty seamless. The best part about it was I didn’t have to charge-up my iTunes account as this update to FCPX 10.1 was free. Though no one knew how Apple would handle a paid upgrade via the Mac App Store (other than change their own rules) I think most everyone expected the upgrade to cost something. But since Apple is giving away lots of software these days why should the FCPX (and the Motion and Compressor updates) be any different! read more...

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